You can't carry everything any more
Weapons
The biggest weapons change in GTA 6 is subtraction. You no longer carry an armoury in your pockets — and that one decision reshapes how every fight and every robbery is approached.
Short answer
How many weapons can you carry in GTA 6?
GTA 6 uses a limited loadout — you no longer carry every weapon at once. You hold one weapon in hand and can quick-swap between two firearms without opening the wheel, with the rest stored in vehicle trunks. Yellow targeting markers at joints allow non-lethal shots; red markers indicate lethal ones. Ammu-Nation returns as the main retailer.
The limited loadout
GTA 6 uses a limited loadout rather than carrying everything
LeakedLeaked material and previews agree: you no longer carry every weapon at all times. You hold one weapon in your hands, with a small selection available on you.
Quick-swap between two firearms without the wheel
ConfirmedOfficial footage shows swapping between two guns directly, without opening the weapon wheel. That implies two ready weapons plus whatever is stored elsewhere.
The rest of your arsenal lives in vehicle trunks, which can store weapons and clothing Confirmed. Practically, this means loading out before a job rather than arriving with everything — and it makes your car part of your kit.
Why this is the right call
In GTA V, carrying twenty weapons meant every encounter had a trivially correct answer. A limited loadout makes preparation a decision, and turns a bad choice into a real problem.
The redesigned wheel
Weapons, equipment and gear are separated
ConfirmedThe wheel has been redesigned to split the three categories rather than dumping everything in one radial menu. There is a separate item wheel holding gear including face coverings for robberies.
- Taking a weapon from a downed enemy is faster and easier Confirmed
- Certain weapons can be wielded one-handed Confirmed
- There is an animation for concealing a weapon before entering a store Confirmed
Lethal and non-lethal targeting
| Marker | Meaning | Use |
|---|---|---|
| Red | A lethal kill shot | Standard engagement |
| Yellow, at joints | A non-lethal disarm or incapacitate | Arms and legs — takes an enemy out of the fight without killing |
Shooting an arm or leg incapacitates rather than kills, and an accurate shot can disarm an enemy outright Confirmed. There is also a slow-motion shooting ability with kill-cam footage, and particularly impressive acts of violence can trigger cinematic slow-motion angles.
This connects to reputation
Unnecessary violence damages your Criminal Profile, while violence a job actually required does not. The non-lethal tools exist so restraint is playable, not just admirable.
Weapons spotted so far
There is no official weapons list
UnconfirmedRockstar has not published one. More than 30 individual weapons have been identified across trailers, screenshots and promotional material, but identifications from footage are inherently approximate — the models below are described by what they resemble.
| Weapon | Where | Notes |
|---|---|---|
| SWAT-style rifle | Phil's Ammu-Nation | Red, white and blue; SIG-pattern in appearance. |
| Over-under double-barrel shotgun | Phil's Ammu-Nation | Classic break-action configuration. |
| AK-pattern rifle | Phil's Ammu-Nation | Shown with various attachments. |
| Light machine gun | Phil's Ammu-Nation | M249-style barrel housing and box magazine. |
| Uzi-type SMGs | Ammu-Nation background | Multiple configurations on the wall. |
| MP7 / MP9 / TEC-9 types | Ammu-Nation background | Identifications uncertain. |
| Taser | Leaked footage | Depletes the stamina bar rather than dropping you outright. |
| Morgan revolvers | Ultimate Edition | Hawk & Little, personalised with Vice City styling. |
| Hunting rifles and bows | Mount Kalaga | Used for the hunting activity. |
Ammu-Nation and buying weapons
Ammu-Nation returns as the main place to buy and customise weapons, confirmed across both trailers Confirmed. Most weapons are purchasable through its stores.
Trailer 2 featured a television commercial for Phil's Ammu-Nation, fronted by a dealer whose name and role lift directly from Phil Cassidy of the 3D-era games — notably with both arms intact. More on Phil →
Ultimate Edition weapons
- Hawk & Little Morgan revolvers, personalised with Vice City styling Official
- A tropical weapon pattern inspired by Tommy Vercetti, included with all pre-orders via the Vintage Vice City Pack Official
Common questions
Short, direct answers. Each one links to the section above that explains it in full.
How many weapons can you carry in GTA 6?#
GTA 6 uses a limited loadout rather than letting you carry every weapon at once. You hold one weapon in your hands and can quick-swap between two firearms without the wheel, with more stored in vehicle trunks.
Does GTA 6 have non-lethal options?#
Yes. Yellow targeting markers around joints indicate non-lethal shots — hitting an arm or leg incapacitates rather than kills, and an accurate shot can disarm an enemy outright.
Is Ammu-Nation in GTA 6?#
Yes. Ammu-Nation returns as the main weapon retailer, and Trailer 2 included a commercial for Phil's Ammu-Nation.
Sources
Every claim on this page traces back to one of the following. Rockstar Games newswire posts and the official Extended Look are treated as primary; everything else is labelled in-line.